🎩Update 5
🍎 iOS - v3.0.0-340
🤖 Android - v3.0.0-404
New Features
🐻 New Spirit Bear Quests for Heath, Cozander, and Lorelle
🐞New Critter Models
- Scouts can now craft models of their favorite critters and gently place them upon a critter displayer. To unlock the ability to make Critter Models, complete the Tier 2 Shell Pickup Badge (75 shells), then speak with Tallow. To craft a specific critter model, you will need to have donated that critter to Tallow, AND have one in hand.
- Recipes for the displayers upon which to display your Critter Models can be found by corresponding with a mysterious stranger. 🔪The first letter with this stranger will be sent to you once you have earned the second level badge for "Unique Critters", or once you have crafted any critter model. Please stay cozy and don't get murdered by this new mysterious stranger...
🐚 Re-Named Shells
- It was observed by our most enthusiastic IRL shell collector that the names of the shells in-game were inconsistent with real-life shells. Our dutiful writers have done a pass to make the shells of Cozy Grove more ✨fantastical. ✨
🎩 Companion Hats
- Have you ever found yourself thinking, "I wish I could show Craw and Snugula how much I appreciate them"? Well, now you can! Enter: Companion Hats.
- You can now purchase cheeky little hats from Astrid. She will sell 2-3 hats every day, depending on how far your Scout has progressed. Once you give the companion a hat by throwing it to them, it will wear it immediately. Don't be alarmed if at first, they seem to be eating it! This is hat-wearing custom in Companion culture. If you do not choose a hat for your Companion to wear, they will decide every day on a different hat to adorn their adorable skulls with. Their options will be limited to whatever hats you've already given them to try on.
Bug Fixes
- Displayables now affect the heart level of nearby plants or animals after placement.
- Plants that were previously not stacking are now stacking as expected and can be placed in-game.
- Cozander now properly performs the stretch animation to color the surrounding bearea after quest completion.
- Ancient Urn quest item now has a 5-minute craft time delay.
- Meager Morsel is now donatable to Tallow.
- Fixed an issue that allowed one dyed item to dye an entire stack.
- Seagull Kite description no longer mentions "Captain Billweather".
- Traveling Merchant one-liner intros are now properly changing when interacting on subsequent days.
- The tree in Andrea's bearea now becomes transparent when a player is behind it.
- Fixed issue where sometimes an imp will be missing its desire-bubble over its head.
- The Vintage Scout hat now has the tag, "scout" and counts towards fashion quests.
- Items placed too close to teleporters can now be picked up.
- Multiple typos have been corrected.
Quality of Life
- Made improvements to a few Spirit Bear animations.
- Quest items that might have been thrown and lost on the island will now be mailed back to the player when the Day switches.
- Cat Recipe Chats: All Bears have new chats that give hints about cat recipes. These chats will come up after interacting with a Bear that has no active quest.
- Shrine Dialogue: Shrines now have specific dialogue for each character, instead of general dialogue.
- New Spooky Spirit Well: There are now new visuals when using the dowsing rod in the Old Grounds. These have different loot than the main island’s dowsing rod loot!
Controls
- Made adjustments to the Gamepad controls map that should help things feel more familiar and intuitive. This work is still in progress!